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The Juggernaut is a machine enemy in Kid Icarus: Uprising. First appearing in Chapter 18 and later in Chapter 21, it is explained by Pit that the Juggernaut was first developed after the Hewdraw attack back in Chapter 3 as a defensive measure. Being modified catapults, they lob large rocks at perceived foes, which explode on impact. They also fire rapid-fire projectiles at its far ends to box its enemies are in. However, it is unable to turn around, leaving its back vulnerable to attacks.
While Palutena's mighty catapults aren't strictly alive, they are able to think and react on their own. They feed rocks from atop their heads into launchers, which hurl them at the foe like a pitching machine.
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