Black Club: Difference between revisions
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{{WeaponBox | {{WeaponBox | ||
|name = Black Club | |name = Black Club | ||
|image = Item09_04_on.png | |image = Item09_04_on.png | ||
|type = [[Club]] | |type = [[Club]] | ||
|specializesin = | |specializesin = Melee/Ranged combat | ||
|strengths = High shot cancellation, | |strengths = High shot cancellation, strong homing ability, large projectiles, strong melee attacks | ||
|weaknesses = | |weaknesses = Long charge time, slow projectiles, slows movement speed | ||
}} | }} | ||
The Black Club | The '''Black Club''' is one of the twelve different [[Club]]s in ''[[Kid Icarus Uprising]]''. It has high attack power and excellent homing ability, but is severely lacking in charge time and shot speed. | ||
== Idol description == | == Idol description == | ||
[[File:Black Club Icon.png|left]] | |||
''While the mysterious Black Club's attack power and homing ability are high, its charge time and shot speed are slow. And not only do its charged shots cancel out enemy fire, they look really cool doing it too!'' | ''While the mysterious Black Club's attack power and homing ability are high, its charge time and shot speed are slow. And not only do its charged shots cancel out enemy fire, they look really cool doing it too!'' | ||
{{clr|left}} | |||
== Base statistics == | == Base statistics == | ||
[[File:Weapon - Black Club.png|thumb|200px|Pit using the Black Club]] | |||
{{Weapon Notice}} | {{Weapon Notice}} | ||
=== Air battles === | === Air battles === | ||
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| Continuous (melee)* || — || 40.0 - 70.0 || — | | Continuous (melee)* || — || 40.0 - 70.0 || — | ||
|- | |- | ||
| Charged || | | Charged || 88.2m || 129.2 || 1 | ||
|- | |- | ||
| Melee hit* || — || 60.0 - 80.0 || — | | Melee hit* || — || 60.0 - 80.0 || — | ||
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! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ||
|- | |- | ||
| Standing continuous || — || | | Standing continuous || — || 22.0 || 31.7 || — | ||
|- | |- | ||
| Forward-dash continuous || — || | | Forward-dash continuous || — || 23.2 || 11.0 || — | ||
|- | |- | ||
| Side-dash continuous || — || | | Side-dash continuous || — || 15.9 || 15.9 || — | ||
|- | |- | ||
| Backward-dash continuous || — || | | Backward-dash continuous || — || 22.0 || 10.9 || — | ||
|- | |- | ||
| Standing charged || | | Standing charged || 63.0m || 46.2 || 57.7 || 1 | ||
|- | |- | ||
| Forward-dash charged || | | Forward-dash charged || 56.0m || 65.1 || 81.4 || 1 | ||
|- | |- | ||
| Side-dash charged || | | Side-dash charged || 39.2m || 59.9 || 74.8 || 1 | ||
|- | |- | ||
| Backward-dash charged || | | Backward-dash charged* || 16.0m || 30.0 || 37.4 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || 41.5 || — || — | | Melee hit 1 || — || 41.5 || — || — | ||
Line 61: | Line 61: | ||
| Melee dash || — || 73.2 || — || — | | Melee dash || — || 73.2 || — || — | ||
|} | |} | ||
<nowiki>*</nowiki> Can hit a single target up to five times | |||
== Weapon fusion == | == Weapon fusion == | ||
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== Trivia == | == Trivia == | ||
* The Black Club may be a reference to the [[wikipedia:Monolith_(Space_Odyssey)| | * The Black Club may be a reference to the black [[wikipedia:Monolith_(Space_Odyssey)|Monolith]] from the famous sci-fi novel and movie, ''2001: A Space Odyssey''. The Monolith was said to have sparked human evolution, and the Black Club is rumored to contain all the intentions of people throughout the universe.<ref>http://www.nintendo.co.uk/games/oms/kidicarusuprising/images/weapon/text0904.gif</ref> | ||
{{reflist}} | {{reflist}} | ||
{{KIUWeapons}} | |||
[[Category:Clubs]] | [[Category:Clubs]] | ||
[[Category:Kid Icarus:Uprising]] | [[Category:Kid Icarus: Uprising]] |
Latest revision as of 17:04, 13 February 2019
Black Club | ||||||||||||
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The Black Club is one of the twelve different Clubs in Kid Icarus Uprising. It has high attack power and excellent homing ability, but is severely lacking in charge time and shot speed.
Idol description
While the mysterious Black Club's attack power and homing ability are high, its charge time and shot speed are slow. And not only do its charged shots cancel out enemy fire, they look really cool doing it too!
Base statistics
Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
Air battles
Attack | Distance | Damage | Shots |
---|---|---|---|
Continuous (shot)* | — | 40.0 - 50.0 | — |
Continuous (melee)* | — | 40.0 - 70.0 | — |
Charged | 88.2m | 129.2 | 1 |
Melee hit* | — | 60.0 - 80.0 | — |
Special attack | 110.0m | 178.0 | 1 |
* Damage dealt corresponds to accuracy.
Land battles
Attack | Distance | Damage (near) | Damage (far) | Shots |
---|---|---|---|---|
Standing continuous | — | 22.0 | 31.7 | — |
Forward-dash continuous | — | 23.2 | 11.0 | — |
Side-dash continuous | — | 15.9 | 15.9 | — |
Backward-dash continuous | — | 22.0 | 10.9 | — |
Standing charged | 63.0m | 46.2 | 57.7 | 1 |
Forward-dash charged | 56.0m | 65.1 | 81.4 | 1 |
Side-dash charged | 39.2m | 59.9 | 74.8 | 1 |
Backward-dash charged* | 16.0m | 30.0 | 37.4 | 1 |
Melee hit 1 | — | 41.5 | — | — |
Melee hit 2 | — | 46.4 | — | — |
Melee dash | — | 73.2 | — | — |
* Can hit a single target up to five times
Weapon fusion
This weapon follows standard weapon fusion rules, with the following exception:
- Cursed Palm + Ball Cannon = Black Club (rather than Samurai Blade)
Trivia
- The Black Club may be a reference to the black Monolith from the famous sci-fi novel and movie, 2001: A Space Odyssey. The Monolith was said to have sparked human evolution, and the Black Club is rumored to contain all the intentions of people throughout the universe.[1]
References