Fortune Bow: Difference between revisions
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{{WeaponBox | {{WeaponBox | ||
|name = Fortune Bow | |name = Fortune Bow | ||
|image = Bow_fortune.png | |image = Bow_fortune.png | ||
|type = [[Bow]] | |type = [[Bow]] | ||
|specializesin = | |specializesin = Ranged Combat | ||
|strengths = | |strengths = Balanced stats | ||
|weaknesses = | |weaknesses = None | ||
}} | }} | ||
'' | The '''Fortune Bow''' is a [[Bow]] in ''[[Kid Icarus: Uprising]]''. It is the most basic of its weapon class. It is a well-balanced weapon that fires arrows that slightly increase in power at longer distances. | ||
== Idol description == | == Idol description == | ||
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! Attack !! Distance !! Damage !! Shots | ! Attack !! Distance !! Damage !! Shots | ||
|- | |- | ||
| Continuous || 88.0m || | | Continuous || 88.0m || 20.6 || — | ||
|- | |- | ||
| Charged || 107.8m || | | Charged || 107.8m || 84.1 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || 58.8 || — | | Melee hit 1 || — || 58.8 || — | ||
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| Backward-dash continuous || 38.0m || 20.0 || 26.4 || 1 | | Backward-dash continuous || 38.0m || 20.0 || 26.4 || 1 | ||
|- | |- | ||
| Standing charged || 49.0m || | | Standing charged || 49.0m || 19.0 || 25.3 || 1 | ||
|- | |- | ||
| Forward-dash charged || 54.0m || | | Forward-dash charged || 54.0m || 40.0 || 51.9 || 1 | ||
|- | |- | ||
| Side-dash charged || 52.0m || | | Side-dash charged || 52.0m || 32.0 || 42.5 || 1 | ||
|- | |- | ||
| Backward-dash charged || 54.0m || | | Backward-dash charged || 54.0m || 34.0 || 45.2 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || 14.0 || — || — | | Melee hit 1 || — || 14.0 || — || — | ||
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* This weapon has an air to land melee damage ratio of 4.2. | * This weapon has an air to land melee damage ratio of 4.2. | ||
{{clr}} | |||
{{KIUWeapons}} | |||
[[Category:Bows]] | [[Category:Bows]] | ||
[[Category:Kid Icarus:Uprising]] | [[Category:Kid Icarus: Uprising]] |
Latest revision as of 17:33, 5 January 2018
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The Fortune Bow is a Bow in Kid Icarus: Uprising. It is the most basic of its weapon class. It is a well-balanced weapon that fires arrows that slightly increase in power at longer distances.
Idol description
Bows fire fast homing shots, making them well suited to medium- and long-range attacks. Their shots are small, slightly increasing in damage over long ranges. The Fortune Bow was designed to be a well-balanced version of this weapon.
Base statistics
Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
Air battles
Attack | Distance | Damage | Shots |
---|---|---|---|
Continuous | 88.0m | 20.6 | — |
Charged | 107.8m | 84.1 | 1 |
Melee hit 1 | — | 58.8 | — |
Melee hit 2 | — | 33.6 | — |
Melee hit 3 | — | 58.8 | — |
Special attack | 140.0m | 11.6 | 10 |
Land battles
Attack | Distance | Damage (near) | Damage (far) | Shots |
---|---|---|---|---|
Standing continuous | 40.0m | 4.9 | 6.5 | — |
Forward-dash continuous | 38.0m | 22.0 | 29.2 | 1 |
Side-dash continuous | 38.0m | 19.0 | 25.3 | 1 |
Backward-dash continuous | 38.0m | 20.0 | 26.4 | 1 |
Standing charged | 49.0m | 19.0 | 25.3 | 1 |
Forward-dash charged | 54.0m | 40.0 | 51.9 | 1 |
Side-dash charged | 52.0m | 32.0 | 42.5 | 1 |
Backward-dash charged | 54.0m | 34.0 | 45.2 | 1 |
Melee hit 1 | — | 14.0 | — | — |
Melee hit 2 | — | 8.0 | — | — |
Melee hit 3 | — | 14.0 | — | — |
Melee dash | — | 6.0 | — | 6 |
Melee dash finisher | — | 10.0 | — | 1 |
Weapon fusion
This weapon follows standard weapon fusion rules, with the following exception:
- Dark Pit Staff + Fortune Bow = Palutena Blade (rather than Phoenix Arm)
Notes
- This weapon has an air to land melee damage ratio of 4.2.