Jitterthug: Difference between revisions
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{{EnemyBox | |||
|name= Jitterthug | |||
|jpname= ??? | |||
|jptrans= ??? | |||
|image= | |||
|firstappearance= ''[[Kid Icarus: Uprising]]'' (2012) | |||
|latestappearance= ''Kid Icarus: Uprising'' (2012) | |||
|affiliations= [[Viridi]] | |||
|type= Grounded | |||
}} | |||
'''Jitterthugs''' are foes in ''[[Kid Icarus: Uprising]]'' that are part of the [[Forces of Nature]] faction. They are squat-looking plant-like creatures that can switch between two forms. The first is their green form, which is immune to and can deal long range attacks. Their second form is their red form which can deal heavy melee damage and is immune to melee attacks. The only way to defeat it is by attacking with melee attacks in its green form and long-range attacks in its red form. | '''Jitterthugs''' are foes in ''[[Kid Icarus: Uprising]]'' that are part of the [[Forces of Nature]] faction. They are squat-looking plant-like creatures that can switch between two forms. The first is their green form, which is immune to and can deal long range attacks. Their second form is their red form which can deal heavy melee damage and is immune to melee attacks. The only way to defeat it is by attacking with melee attacks in its green form and long-range attacks in its red form. | ||
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{{UprisingFoes}} | {{UprisingFoes}} | ||
Revision as of 07:02, 17 April 2012
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Jitterthugs are foes in Kid Icarus: Uprising that are part of the Forces of Nature faction. They are squat-looking plant-like creatures that can switch between two forms. The first is their green form, which is immune to and can deal long range attacks. Their second form is their red form which can deal heavy melee damage and is immune to melee attacks. The only way to defeat it is by attacking with melee attacks in its green form and long-range attacks in its red form.
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