Palutena Bow: Difference between revisions
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{{WeaponBox | {{WeaponBox | ||
|name = Palutena Bow | |name = Palutena Bow | ||
|image = Palutena_bow2.png | |image = Palutena_bow2.png | ||
|type = [[Bow]] | |type = [[Bow]] | ||
|specializesin = | |specializesin = Ranged combat | ||
|strengths = | |strengths = Powerful dash shots, shots become faster and stronger over distance | ||
|weaknesses = | |weaknesses = Weak standing shots | ||
}} | }} | ||
''( | [[File:Pit the bad angel.jpg|thumb|[[Pit]] with the '''Palutena Bow''' in ''[[Kid Icarus: Uprising]]'']] | ||
The '''Palutena Bow''', also known as the '''Sacred Bow of Palutena'''<ref>http://www.smashbros.com/wii/en_us/characters/pit.html</ref>(パルテナの神弓 ''Parutena no Shinkyū''), is a [[Bow]] created by the [[Palutena|goddess of light]] herself. It is [[Pit]]'s signature weapon since its first appearance in ''[[Super Smash Bros. Brawl]]''. It made its first debut in the ''Kid Icarus'' series as an unlockable weapon in ''[[Kid Icarus: Uprising]]'', and can be obtained by completing [[Chapter 24]] in less than 11 minutes. Its prototype is the [[Silver Bow]]. | |||
== Idol | == Idol Description == | ||
''Painstakingly crafted by Palutena herself, this bow's shots gain speed the farther they travel. Though its standing shots are weak, its dash shots are mighty. So keep moving, and don't leave yourself open to counterattacks!'' | ''Painstakingly crafted by Palutena herself, this bow's shots gain speed the farther they travel. Though its standing shots are weak, its dash shots are mighty. So keep moving, and don't leave yourself open to counterattacks!'' | ||
== Base | == Base Statistics == | ||
{{Weapon Notice}} | {{Weapon Notice}} | ||
=== Air | === Air Battles === | ||
{|class="wikitable" style="background: lightgrey" | {|class="wikitable" style="background: lightgrey" | ||
|- | |- | ||
! Attack !! Distance !! Damage !! Shots | ! Attack !! Distance !! Damage !! Shots | ||
|- | |- | ||
| Continuous || | | Continuous || 74.8m || 19.9 || — | ||
|- | |- | ||
| Charged || | | Charged || 118.6m || 83.1 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 58.8 || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 33.6 || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 58.8 || — | ||
|- | |- | ||
| Special attack || 140.0m || 11.6 || 10 | | Special attack || 140.0m || 11.6 || 10 | ||
|} | |} | ||
=== Land | === Land Battles === | ||
{|class="wikitable" style="background: lightgrey" | {|class="wikitable" style="background: lightgrey" | ||
|- | |- | ||
! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ! Attack !! Distance !! Damage (near) !! Damage (far) !! Shots | ||
|- | |- | ||
| Standing continuous || | | Standing continuous || 34.0 m || 5.4 || 6.5 || — | ||
|- | |- | ||
| Forward-dash continuous || | | Forward-dash continuous || 32.3 m || 15.1 || 18.1 || 3 | ||
|- | |- | ||
| Side-dash continuous || | | Side-dash continuous || 32.3 m || 13.1 || 15.7 || 3 | ||
|- | |- | ||
| Backward-dash continuous || | | Backward-dash continuous || 32.3 m || 27.5 || 33.0 || 3 | ||
|- | |- | ||
| Standing charged || | | Standing charged || 53.9 m || 20.8 || 25.0 || 1 | ||
|- | |- | ||
| Forward-dash charged || | | Forward-dash charged || 59.4 m || 53.6 || 64.3 || 1 | ||
|- | |- | ||
| Side-dash charged || | | Side-dash charged || 57.2 m || 44.0 || 52.8 || 1 | ||
|- | |- | ||
| Backward-dash charged || | | Backward-dash charged || 59.4 m || 46.7 || 56.1 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || | | Melee hit 1 || — || 17.5 || — || — | ||
|- | |- | ||
| Melee hit 2 || — || | | Melee hit 2 || — || 10.0 || — || — | ||
|- | |- | ||
| Melee hit 3 || — || | | Melee hit 3 || — || 17.5 || — || — | ||
|- | |- | ||
| Melee dash || — || | | Melee dash || — || 7.5 || — || 6 | ||
|- | |- | ||
| Melee dash finisher || — || | | Melee dash finisher || — || 12.5 || — || 1 | ||
|} | |} | ||
== Weapon | == Weapon Fusion == | ||
This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules, with the following exception: | This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules, with the following exception: | ||
: [[First Blade]] + [[Centurion Orbitars]] = [[Palutena Bow]] (rather than [[Great Reaper Palm]]) | : [[First Blade]] + [[Centurion Orbitars]] = [[Palutena Bow]] (rather than [[Great Reaper Palm]]) | ||
== Notes == | == Notes == | ||
* This weapon has an air to land melee damage ratio of | * This weapon has an air to land melee damage ratio of 3.36. | ||
==''Super Smash Bros.'' Series== | |||
===''[[Super Smash Bros. Brawl]]''=== | |||
[[FIle:Pit-SSBB-Bow.jpg|thumb|The Palutena Bow in ''Brawl''.]] | |||
{{main|Palutena's Arrow}} | |||
Pit is first seen using this bow as his weapon in the third instalment of the franchise. His standard special allows him to fire the Palutena's Arrow. According to the trophy information, Pit received this bow some time after he defeated Medusa in the original ''[[Kid Icarus]]'', which is shown in one of the cutscenes of ''[[smashwiki:Subspace Emissary|Subspace Emissary]]''. | |||
====Trophy Description==== | |||
''The bow Pit got from Palutena after the Medusa incident. As a standard bow, it's capable of firing arrows of light that can change direction. It can also be split to form two short swords—Pit holds one sword in his right hand in a standard grip and one in his left in a reverse grip. He may hold them like this so he can shift between bow and swords without losing a beat.'' | |||
{{clr}} | |||
===''[[Super Smash Bros. for Nintendo 3DS and Wii U]]''=== | |||
[[FIle:PalutenaBowSSB4.png|left|thumb|200px|The Palutena Bow in the Wii U version.]] | |||
Once again, Pit uses the Palutena Bow as his main weapon. The bow appears to be slightly larger with broader blades compared to its appearance in ''Brawl'' and ''Uprising'', but still functions similarity as they did in the previous ''Smash Bros.'' title. | |||
====Trophy Description==== | |||
''A bow crafted by the goddess Palutena herself. It is said that one night, as Palutena was caring for this bow, the moon's light formed a beam and fell upon it, blessing it with power. A legendary weapon like this requires skill and training to wield effectively.'' | |||
{{clr}} | |||
{{reflist}} | |||
{{KIUWeapons}} | |||
[[Category:Bows]] | [[Category:Bows]] | ||
[[Category:Kid Icarus:Uprising]] | [[Category:Kid Icarus: Uprising]] | ||
[[Category:Super Smash Bros. Brawl]] | |||
[[Category:Super Smash Bros. for Nintendo 3DS/Wii U]] |
Latest revision as of 21:54, 7 March 2024
Palutena Bow | ||||||||||||
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The Palutena Bow, also known as the Sacred Bow of Palutena[1](パルテナの神弓 Parutena no Shinkyū), is a Bow created by the goddess of light herself. It is Pit's signature weapon since its first appearance in Super Smash Bros. Brawl. It made its first debut in the Kid Icarus series as an unlockable weapon in Kid Icarus: Uprising, and can be obtained by completing Chapter 24 in less than 11 minutes. Its prototype is the Silver Bow.
Idol Description
Painstakingly crafted by Palutena herself, this bow's shots gain speed the farther they travel. Though its standing shots are weak, its dash shots are mighty. So keep moving, and don't leave yourself open to counterattacks!
Base Statistics
Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
Air Battles
Attack | Distance | Damage | Shots |
---|---|---|---|
Continuous | 74.8m | 19.9 | — |
Charged | 118.6m | 83.1 | 1 |
Melee hit 1 | — | 58.8 | — |
Melee hit 2 | — | 33.6 | — |
Melee hit 3 | — | 58.8 | — |
Special attack | 140.0m | 11.6 | 10 |
Land Battles
Attack | Distance | Damage (near) | Damage (far) | Shots |
---|---|---|---|---|
Standing continuous | 34.0 m | 5.4 | 6.5 | — |
Forward-dash continuous | 32.3 m | 15.1 | 18.1 | 3 |
Side-dash continuous | 32.3 m | 13.1 | 15.7 | 3 |
Backward-dash continuous | 32.3 m | 27.5 | 33.0 | 3 |
Standing charged | 53.9 m | 20.8 | 25.0 | 1 |
Forward-dash charged | 59.4 m | 53.6 | 64.3 | 1 |
Side-dash charged | 57.2 m | 44.0 | 52.8 | 1 |
Backward-dash charged | 59.4 m | 46.7 | 56.1 | 1 |
Melee hit 1 | — | 17.5 | — | — |
Melee hit 2 | — | 10.0 | — | — |
Melee hit 3 | — | 17.5 | — | — |
Melee dash | — | 7.5 | — | 6 |
Melee dash finisher | — | 12.5 | — | 1 |
Weapon Fusion
This weapon follows standard weapon fusion rules, with the following exception:
- First Blade + Centurion Orbitars = Palutena Bow (rather than Great Reaper Palm)
Notes
- This weapon has an air to land melee damage ratio of 3.36.
Super Smash Bros. Series
Super Smash Bros. Brawl
Pit is first seen using this bow as his weapon in the third instalment of the franchise. His standard special allows him to fire the Palutena's Arrow. According to the trophy information, Pit received this bow some time after he defeated Medusa in the original Kid Icarus, which is shown in one of the cutscenes of Subspace Emissary.
Trophy Description
The bow Pit got from Palutena after the Medusa incident. As a standard bow, it's capable of firing arrows of light that can change direction. It can also be split to form two short swords—Pit holds one sword in his right hand in a standard grip and one in his left in a reverse grip. He may hold them like this so he can shift between bow and swords without losing a beat.
Super Smash Bros. for Nintendo 3DS and Wii U
Once again, Pit uses the Palutena Bow as his main weapon. The bow appears to be slightly larger with broader blades compared to its appearance in Brawl and Uprising, but still functions similarity as they did in the previous Smash Bros. title.
Trophy Description
A bow crafted by the goddess Palutena herself. It is said that one night, as Palutena was caring for this bow, the moon's light formed a beam and fell upon it, blessing it with power. A legendary weapon like this requires skill and training to wield effectively.
References