Cragalanche Cannon: Difference between revisions
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{{WeaponBox | {{WeaponBox | ||
|name = Cragalanche Cannon | |name = Cragalanche Cannon | ||
|image = Cragalance_Cannon.jpg | |image = Cragalance_Cannon.jpg | ||
|type = [[Cannon]] | |type = [[Cannon]] | ||
|specializesin = | |specializesin = Ranged Combat | ||
|strengths = | |strengths = Powerful projectiles | ||
|weaknesses = | |weaknesses = Slow speed, small explosive range | ||
}} | }} | ||
'' | The '''Cragalanche Cannon''' is one of the many [[Cannon]]s in ''[[Kid Icarus: Uprising]]''. As its name indicates, it is designed after [[Cragalanche]]. | ||
== Idol description == | == Idol description == | ||
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{|class="wikitable" style="background: lightgrey" | {|class="wikitable" style="background: lightgrey" | ||
|- | |- | ||
! Attack !! Distance !! Damage !! Explosion !! Shots | ! Attack !! Distance !! Damage !! Explosion* !! Shots | ||
|- | |- | ||
| Continuous || 92. | | Continuous || 92.7m || 36.3 || — || — | ||
|- | |- | ||
| Charged || | | Charged || 112.4m || 8.5 || 93.6 || 1 | ||
|- | |- | ||
| Melee hit 1 || — || 58.8 || — || — | | Melee hit 1 || — || 58.8 || — || — | ||
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| Special attack || 90.0m || 168.0 || — || 1 | | Special attack || 90.0m || 168.0 || — || 1 | ||
|} | |} | ||
<nowiki>*</nowiki> Highest damage listed, damage decreases farther from the center of the explosion | |||
=== Land battles === | === Land battles === | ||
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| Standing continuous || 25.5 || 11.1 || 11.1 || — || — | | Standing continuous || 25.5 || 11.1 || 11.1 || — || — | ||
|- | |- | ||
| Forward-dash continuous || 27.5 || 27.0 || | | Forward-dash continuous || 27.5 || 27.0 || 27.0 || — || 2 | ||
|- | |- | ||
| Side-dash continuous || 25.7 || | | Side-dash continuous || 25.7 || 18.0 || 18.0 || — || 2 | ||
|- | |- | ||
| Backward-dash continuous || 23.6 || 27.0 || 27.0 || — || 2 | | Backward-dash continuous || 23.6 || 27.0 || 27.0 || — || 2 | ||
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| Standing charged || 42.9 || 2.0 || 2.0 || 44.6 || 1 | | Standing charged || 42.9 || 2.0 || 2.0 || 44.6 || 1 | ||
|- | |- | ||
| Forward-dash charged || 50.4 || 2.0 || 2.0 || | | Forward-dash charged || 50.4 || 2.0 || 2.0 || 64.7 || 1 | ||
|- | |- | ||
| Side-dash charged || 47.1 || 2.0 || 2.0 || 55.2 || 1 | | Side-dash charged || 47.1 || 2.0 || 2.0 || 55.2 || 1 | ||
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| Melee dash || — || 9.1 || — || — || 3 | | Melee dash || — || 9.1 || — || — || 3 | ||
|- | |- | ||
| Melee dash finisher || — || | | Melee dash finisher || — || 36.4 || — || — || 1 | ||
|} | |} | ||
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This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules. | This weapon follows standard [[Weapon#Fusion|weapon fusion]] rules. | ||
{{clr}} | |||
{{KIUWeapons}} | |||
[[Category:Cannons]] | [[Category:Cannons]] | ||
[[Category:Kid Icarus: Uprising]] | [[Category:Kid Icarus: Uprising]] |
Latest revision as of 00:37, 26 April 2015
Cragalanche Cannon | ||||||||||||
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The Cragalanche Cannon is one of the many Cannons in Kid Icarus: Uprising. As its name indicates, it is designed after Cragalanche.
Idol description
A cannon made from pieces of Cragalanche. The rocks it fires have massive destructive power. But, being rocks, they lack speed and their explosions are relatively small.
Base statistics
Notice:
Weapon data is for weapons with zero ranged and melee stars with no mods to them. Distance refers to the maximum range a shot can travel, measured with non-homing shots. Damage (near) refers to the damage done when the target is as close as possible. Damage (far) refers to the damage given at maximum range. The symbol "—" means the corresponding stat is not applicable to that specific attack.
Air battles
Attack | Distance | Damage | Explosion* | Shots |
---|---|---|---|---|
Continuous | 92.7m | 36.3 | — | — |
Charged | 112.4m | 8.5 | 93.6 | 1 |
Melee hit 1 | — | 58.8 | — | — |
Melee hit 2 | — | 29.4 | — | — |
Melee hit 3 | — | 84.0 | — | — |
Special attack | 90.0m | 168.0 | — | 1 |
* Highest damage listed, damage decreases farther from the center of the explosion
Land battles
Attack | Distance | Damage (near) | Damage (far) | Explosion | Shots |
---|---|---|---|---|---|
Standing continuous | 25.5 | 11.1 | 11.1 | — | — |
Forward-dash continuous | 27.5 | 27.0 | 27.0 | — | 2 |
Side-dash continuous | 25.7 | 18.0 | 18.0 | — | 2 |
Backward-dash continuous | 23.6 | 27.0 | 27.0 | — | 2 |
Standing charged | 42.9 | 2.0 | 2.0 | 44.6 | 1 |
Forward-dash charged | 50.4 | 2.0 | 2.0 | 64.7 | 1 |
Side-dash charged | 47.1 | 2.0 | 2.0 | 55.2 | 1 |
Backward-dash charged | 29.8 | 2.0 | 2.0 | 52.8 | 1 |
Melee hit 1 | — | 18.2 | — | — | — |
Melee hit 2 | — | 9.1 | — | — | — |
Melee hit 3 | — | 28.6 | — | — | — |
Melee dash | — | 9.1 | — | — | 3 |
Melee dash finisher | — | 36.4 | — | — | 1 |
Weapon fusion
This weapon follows standard weapon fusion rules.